The Fellowi Lobby: One Anonymous Room for Every Subscriber
By The Fellowi Team · · 6 min read

For a long time Fellowi was a place you visited alone. You opened a chat, your companion answered, and nobody else was ever in the room. That is still the heart of the product. But members kept telling us the same thing in support emails and profile notes: they had found a prompt that made a character click, or a companion nobody else seemed to have discovered, and there was nowhere to say so. The lobby is our answer. It is one room, for everyone on a paid plan, where nobody knows who you are.
What the lobby is (and what it isn’t)
The lobby is a single global chat room. Not a server with channels, not a forum with threads, not a directory of profiles. One stream of messages that every subscriber who is currently online shares, with a small counter showing how many people are present right now. It lives in a panel beside your normal chats, so you can dip in for a minute between conversations and step back out.
It is also strictly a room for people. Your companions do not read it and do not post in it. If you want two or three companions talking to each other, that is a group chat, which is a different feature with a different purpose. The lobby is where members swap notes about companions, share the openers and roleplay setups that worked for them, and point each other to characters worth trying.
How anonymity actually works
The first time you open the lobby you are asked for a nickname. Pick carefully: it is up to 40 characters, it is claimed for your account permanently, and it cannot be changed later. Nobody else can take it once it is yours, which is the point. Over weeks a nickname becomes a reputation, and a reputation only means something if it cannot be handed around.
That nickname is the only thing other members ever see. Not your email, not the name on your profile, not which companions you talk to, not your plan. Messages carry a nickname and a time, nothing more. On our side a message is tied to an account so that a ban can stick and abuse can be investigated, but that link never leaves the server and never appears in anything another member can read.
What gets filtered before anyone reads it
An anonymous room is only comfortable if it cannot be used to pull people out of it. So a short list of things is removed automatically from every message before it is posted:
- Links of any kind, including ones dressed up to look like plain text.
- Email addresses.
- Phone numbers.
- @handles pointing at other platforms.
The rest of your sentence goes through untouched; only the removed part is replaced. A message that was nothing but a link is simply not posted. We do this rather than rejecting the whole message on purpose: a rejection tells a spammer exactly what to disguise next time, while a quiet removal gives them nothing to work with. There is also a rate limit of twelve messages a minute, which no real conversation ever bumps into.
Beyond that list, the lobby is not policed by a machine reading your words for tone. Adults talking to adults about an 18+ product are going to talk like adults, and that is fine. What is not fine is covered under etiquette below and under the report button.
Eleven languages in one room
Fellowi runs in eleven interface languages, and the lobby inherits all of them. In practice that means a member writing in Polish and a member writing in Japanese are looking at the same stream. Rather than pick one language and shut everyone else out, every message has a translate action: one tap, and it is rendered in whatever language your interface is set to. Tap again to see the original.
Translations are cached, so a line that ten people translate into Swedish is translated once, not ten times, and appears instantly for the next reader. If you have not set an interface language yet, our guide to chatting in your own language covers where the switch is and how it affects your companions too.
Minimise or close: there is a difference
The lobby panel has two ways to get it off your screen. Minimising tucks it away but keeps you in the room: the online counter still counts you and the stream keeps filling behind the panel, so when you bring it back you have not missed anything. Closing leaves the room. Your presence drops off the counter, and the next time you open the lobby you arrive fresh, like walking back in through the door.
Neither one touches your nickname or your history in any way; they only change whether you are “here” right now. Most members minimise while they chat with a companion and close when they are done for the evening.
Reporting and bans
Every message has a report button. Use it for the obvious things: harassment, someone trying to route people off the platform, anything involving minors or non-consent, which is prohibited everywhere on Fellowi without exception. A report reaches a human moderator who can see the account behind the nickname. Because a nickname is permanent and tied to one account, a ban on it is a real ban, not a speed bump: the person cannot pick a new name and stroll back in.
Reports are reviewed by people, not by an automatic rule, so please do not report a message simply because you disagree with it or because it is about a companion you dislike. That slows down the reports that matter.
House etiquette
The room works because a few unwritten rules stay mostly unwritten. Here they are, written once so nobody has to guess:
- Share, don’t sell. Recommend a companion or a prompt because you liked it, not because you made it. If you built a companion and want to mention it, say so plainly.
- Nobody owes you their real name.Asking who someone “really” is, or where else they can be found, is exactly what the filters exist to prevent. Do not do it by hand.
- Keep companion screenshots to yourself unless asked. Describing a great exchange is welcome. Flooding the stream with pasted transcripts is not.
- Translate before you take offence. Half the room is not writing in your language. A line that reads oddly is more often a translation quirk than an insult.
- 18+ means adults, not anything goes. Frank talk about adult companions is fine. Targeting a specific member is not.
Who can join
The lobby is available on every paid plan: Basic, Premium, Ultra Premium and Director. The free trial does not include it. Partly that is about keeping the room to people who have chosen to stick around, and partly it is about moderation: a permanent nickname bound to a paying account is a much stronger deterrent than a disposable one. Plan details are on the pricing page.
Common questions
Can I change my nickname later?
No. It is chosen once and stays with your account. If a name matters to you, take a minute before you confirm it.
Can other members see which companions I talk to?
No. Nothing about your chats, favourites, photos or plan is visible in the lobby. Only what you type under your nickname.
Do my companions know what I say in the lobby?
No. The lobby is completely separate from companion chats. Nothing you post there reaches any companion’s memory.
Why was part of my message replaced?
It matched one of the filtered patterns: a link, an email, a phone number or an @handle. Rephrase without it and the rest will post normally.
Does the lobby cost anything extra?
No. It comes with every paid plan and uses no coins or quota. Open it from the lobby page whenever you are signed in as a subscriber.